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So, what do you like (top 10 favorites)?
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The Third M?n
Studio Exec


Joined: 09 Sep 2003
Posts: 575
Location: Chasing Stef around post-war Vienna

PostPosted: 03.05.2004 8:14 pm    Post subject: Reply with quote

the night watchman wrote:


Have you read Frankenstein or The Strange Case of Dr. Jekyll and Mr. Hyde yet (the two classics of horror Dracula is often grouped with)?


Yup, and I love them both. Although personally I prefer Treasure Island to the latter.
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the night watchman
Studio Exec


Joined: 27 Jun 2003
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Location: Dark, run-down shack by the graveyard.

PostPosted: 03.05.2004 8:46 pm    Post subject: Reply with quote

Video Games

Doom (all)

Quake II

Quake

Aliens vs. Predator 2

The Thing

Joust

Dig Dug

Moon Patrol

Asteriods Delux

...and most likely the upcoming Call of Cthulhu: Dark Corners of the Earth
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beltmann
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Joined: 26 Jun 2003
Posts: 2341
Location: West Bend, WI

PostPosted: 03.05.2004 10:18 pm    Post subject: Reply with quote

I haven't seriously played video games for at least a decade, so this list is going to mostly seem absurd... but I thought it would be fun to reminisce about the games I once loved:

Atari 2600 Games

1. River Raid

2. Megalomania

3. Adventure

4. Spider Fighter

5. Freeway

Others

1. Zillion (Sega Master System)

2. Miracle Warriors (Sega)

3. Reggie Jackson Baseball (Sega)

4. NFL GameDay (PlayStation)

5. Tomb Raider (Playstation)

My name graced the pages of "GamePro" magazine more than once when it first appeared (seriously, my scores are listed in, like, the 3rd issue ever), and I have the T-shirt to prove it. But that was junior high. These days, I'll relax with the PlayStation maybe once every three or four months. No time, I guess.

Eric
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the night watchman
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Joined: 27 Jun 2003
Posts: 1373
Location: Dark, run-down shack by the graveyard.

PostPosted: 03.05.2004 10:45 pm    Post subject: Reply with quote

beltmann wrote:


3. Adventure



I listed that one too, before I remembered AvP2 and bumped it out. Did you ever find the "dot" that gave access to the secret room?
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Danny Baldwin
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Joined: 26 Jun 2003
Posts: 1354
Location: San Diego, CA

PostPosted: 03.06.2004 2:01 am    Post subject: Reply with quote

I haven't played video games much since the fourth grade, but all I must say is, Donkey Kong.
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beltmann
Studio Exec


Joined: 26 Jun 2003
Posts: 2341
Location: West Bend, WI

PostPosted: 03.06.2004 2:27 am    Post subject: Reply with quote

the night watchman wrote:
beltmann wrote:


3. Adventure



I listed that one too, before I remembered AvP2 and bumped it out. Did you ever find the "dot" that gave access to the secret room?


I have vague recollections, but that sounds very, very familiar... I think so. Man, I loved that game. Those roaring, speedy dragons gave me night shivers. And it inspired me to write my own game using Commodore 64 code, which I creatively called "Adventure II." It was kind of like a choose-your-own-adventure game, with lots of room-to-room action and secrets.

Eric
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the night watchman
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Joined: 27 Jun 2003
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Location: Dark, run-down shack by the graveyard.

PostPosted: 03.06.2004 7:27 am    Post subject: Reply with quote

Ah, the Commodore 64. A friend of mine had a Vic-20, believe it or not, cassette tape drive and all.

But, back to Adventure: There was a "dot" that could be found in a room in the Black Castle accessible via the Bridge. You could carry it around like any other item. As you will remember, if more than three objects appeared on screen at the same time, those objects would flash, literally disappearing from the game itself for a split second. By taking the dot to the long hallway under the Gold Castle, along two other items, you could access the wall on the right of the screen. On the other side of the wall lay a secret room with the designer's signature. A novelty, true, but it was also a convenient area to store items so that the kleptomaniacal bat couldn't make off with them, or, better yet, to trap the bat itself inside. Ah, memories. Remember how you could still move around inside the dragons after they ate you?
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beltmann
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Joined: 26 Jun 2003
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Location: West Bend, WI

PostPosted: 03.06.2004 3:10 pm    Post subject: Reply with quote

the night watchman wrote:
Ah, the Commodore 64. A friend of mine had a Vic-20, believe it or not, cassette tape drive and all.

But, back to Adventure: There was a "dot" that could be found in a room in the Black Castle accessible via the Bridge. You could carry it around like any other item. As you will remember, if more than three objects appeared on screen at the same time, those objects would flash, literally disappearing from the game itself for a split second. By taking the dot to the long hallway under the Gold Castle, along two other items, you could access the wall on the right of the screen. On the other side of the wall lay a secret room with the designer's signature. A novelty, true, but it was also a convenient area to store items so that the kleptomaniacal bat couldn't make off with them, or, better yet, to trap the bat itself inside. Ah, memories. Remember how you could still move around inside the dragons after they ate you?


Oh my God--the memories are flooding back! Yes, I remember locating the designer's signature, so I must have found that room. And I had completely forgotten about the bat, and how you could move around--hilariously--inside the dragons. Thanks NW! How is your memory so detailed after all these years?? Now I need to drag my old 2600 out of my mom's attic and hook it up. I wonder whether she still has it?

And I had the cassette "drive" for the Commodore 64. (That's what I saved "Adventure II" on!) Remember those "programmer" books you could buy that would list all the code needed for you to "create" programs? I used to come up all kinds of primitive yet original deviations. Man, I ought to have followed that line of interest. I'd probably be making a heck of a lot more cash now. "GOTO LINE 12"

Eric
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the night watchman
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PostPosted: 03.06.2004 8:11 pm    Post subject: Reply with quote

I didn't have the patience to program, but I'd brainstorm games with my friend who did have the patience (the guy with the Vic-20), and we'd create Choose-Your-Own-Adventure-style text games, like the ones you mentioned. With his Commodore we designed a game called "Mime Slayer," which was essentially a first-person shooter with an obvious objective. There was also a program from Activision for the Commodore called Gamemaker. I never quite had the patience to create a whole game with that one, but I created a lot of "animated shorts." The one that got the most laughs was of a Scotsman atop a windblown mountain peak playing "Hail to the Chief" on the bagpipes.
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stefanieduckwitz
Director


Joined: 07 Mar 2004
Posts: 295
Location: West Bend

PostPosted: 03.07.2004 6:01 am    Post subject: ugh* Reply with quote

Well kind of new at this, but I figured I would join in the fun of telling my top 10 favorites:

Movies

1. Requiem for a Dream

2. A Clockwork Orange

3. Eyes Wide Shut

4. Go

5. American Beauty

6. A Beautiful Mind

7. Thirteen

8. Butterbox Babies

9. Under the Piano

10. Finding Nemo Smile

Keep in mind, that I am only 15
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Stefanie Duckwitz
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beltmann
Studio Exec


Joined: 26 Jun 2003
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Location: West Bend, WI

PostPosted: 03.07.2004 6:10 am    Post subject: Reply with quote

Welcome, Stefanie!

Sophisticated choices for a 15-year-old. Those first three are indeed great, widely misunderstood pictures. One of the fascinating things about Eyes Wide Shut is how so many people miss, amidst the controversy, how it is essentially an old-fashioned movie that extols the virtues of fidelity--audiences went expecting to see movie stars behaving badly, and instead received a moral lesson tinged with death, violence, and consequences. I think that's what ticked them off the most.

Eric
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stefanieduckwitz
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PostPosted: 03.07.2004 6:12 am    Post subject: Reply with quote

I suppose so, but I wasn't looking for porn. lol!

P.s. Thanks to you, I know what Voracious means:)
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Stefanie Duckwitz
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beltmann
Studio Exec


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Location: West Bend, WI

PostPosted: 03.07.2004 6:23 am    Post subject: Reply with quote

Eyes Wide Shut doesn't contain any porn--all potential "adult" content is mitigated by the overwhelming mood of guilt, danger, and disease--and I think that's exactly what many people found irritating. Perhaps part of the problem is that it was marketed as a "naughty" movie when Kubrick actually made an old-fashioned sermon.

Eric
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stefanieduckwitz
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PostPosted: 03.07.2004 6:28 am    Post subject: Reply with quote

Agreed. --dont use your big words on me, you could have just said made less severe.

Stef
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the night watchman
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Location: Dark, run-down shack by the graveyard.

PostPosted: 03.07.2004 7:11 am    Post subject: Reply with quote

beltmann wrote:
Eyes Wide Shut doesn't contain any porn--all potential "adult" content is mitigated by the overwhelming mood of guilt, danger, and disease...


Says you -- the scene in which Nicole Kidman relates her sexual fantasy while wearing that thin, almost transparent undershirt turned me right the hell on. Wink
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